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Unsent

Unsent is a whimsical, narrative-driven 3D platformer. The player plays as a little heart-shaped guy named Valentine. Explore wacky worlds, collect many different items, and unlock new abilities as you progress.

As the level designer, my role is building the platforming, placing all the collectibles, obstacles and NPCs, and playtesting the functionality of the abilities and movement system. I've constructed the levels from Whiteboxing to art asset placement, all done in Unreal Engine 5.

The pictures below showcase the initial concept to the final iteration of various areas across Unsent. 

Initial Concepts

    Completed Areas

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      Copyright © 2025 Camden Benkovszky - All Rights Reserved.

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